Yankee Ambulance FDNY-Heavy Trans Paintjob
by Naruto 607

This is my own design of Heavy Transport skin, and FDNY/NYPD Textures that are LC based (credit goes to Lt.Caine).
The skins are perfect for Police Stockade replacement, as well as the alternate Ambulance.
With this, you will be a person who transports supplies or serving medical supplies to police officers in the field.
And don't forget, Internet and Police Computer, it's all provided for you!

How to Install:
1.	Install the Yankee Ambulance version AMBY-V1.6X ELS by Lt.Caine.
	Link:

2.	Install ELS v6 or ELS v7 (pick one, it's OS-sensitive, however, for ELS v7).
	If you have it, you can skip this to the next step or Step 4 (for users with ELS v6).
	Link for ELS v6: http://gtapolicemods.com/downloads.php?do=file&id=196
	Link for ELS v7: http://gtapolicemods.com/downloads.php?do=file&id=2214

3.	If you use ELS v7, put in the VCF file named Yankee_Ambulance.INI to your ELS folder of your GTA IV Game Dir.
	Replace this line in ELS.ini:

[ PSTOCKADE ]
Status = on
File = Yankee_Ambulance

	Note: The lightbars that Yankee Ambulance have are similar like the E450 Ambulance one. If you have the E450
		Ambulance mod on GTAPoliceMods.com (it's made by Lt.Caine too) installed, replace this line in ELS.ini:

[ PSTOCKADE ]
Status = on
File = e450_ambu

4.	Use these lines in corresponding files to make the Yankee Ambulance work in game.
	Note: Because this Ambulance is a combination of original Yankee and Ambulance, we'll use the Yankee handling
		for Police Stockade.

YourGTAIVGameDir\common\data\handling.dat (Add or Replace)
* Replace (this is the original one, tweaked by Killatomate from his mod "Realistic Driving n' Flying v2.7")
YANKEE       6000.0  2.00  80	0.0 0.0 -0.37 		0.30 5  0.210 1.0 120.0	0.27 0.480 0.65 45.0		1.85 1.60 16.0 0.20 0.4820		3.5  1.5  1.5  0.12 -0.13 0.0  0.38  		1.0 0.6 1.0 1.5 	0.0  30000 		224009		0				2

* Add (this is the original one by R* and from someone else)
** v1
PSTOCKADE      11000.0  4.0   80	0.0 0.0 -0.15  		0.0  6  0.10  1.0 105.0	0.15 0.60 0.25 40.0		1.05 0.85 16.0 0.20 0.46		1.5  1.0  1.0  0.20 -0.17 0.0  0.5  		1.0 1.0 0.8 1.5 	0.0  30000 		224009		0				2

** v2
PSTOCKADE 10500.0 4.0 85 0.0 0.0 -0.15 0.0 6 0.10 1.0 150.0 0.15 0.60 0.25 40.0 1.05 0.85 16.0 0.20 0.46 1.5 1.0 1.0 0.20 -0.17 0.0 0.5 1.0 1.0 0.8 1.5 0.0 35000 20224009 00300000 2

YourGTAIVGameDir\common\data\vehicles.ide
* Option 1 (Using Yankee Handling Line)
pstockade, 	pstockade,	car,		YANKEE,		PSTOCK,		VEH@TRUCK,	VEH@VAN_LL_LO,		10,	999,		0.3141,	0.3141,		0.8,	2,	1.5	,1,	noboot+isvan+truckfirefx+ext_strong+avoidturns+big+ext_requi+truckenginefx+truckexhaustfx+delivery+livery+bangerexhaustfx

* Option 2 (Using added handling line [PSTOCKADE])
pstockade, 	pstockade,	car,		PSTOCKADE,	PSTOCK,		VEH@TRUCK,	VEH@VAN_LL_LO,		10,	999,		0.3141,	0.3141,		0.8,	2,	1.5	,1,	noboot+isvan+truckfirefx+ext_strong+avoidturns+big+ext_requi+truckenginefx+truckexhaustfx+delivery+livery+bangerexhaustfx

YourGTAIVGameDir\common\data\carcols.dat

pstockade, 113,113,113

YourGTAIVGameDir\common\data\cargrp.dat (Optional)
Instructions:
	a.	Add pstockade before "# POPCYCLE_GROUP_AIRPORT_WORKERS".
		Below is the example.

mule, ripley, airtug, bus, perennial2, feroci2, pstockade, # POPCYCLE_GROUP_AIRPORT_WORKERS

	b.	Add pstockade before "# POPCYCLE_GROUP_ONLY_IN_NATIVE_ZONE".
		Below is the example.

ripley, airtug, bus, mrtasty, perennial2, feroci2, forklift, pstockade, # POPCYCLE_GROUP_ONLY_IN_NATIVE_ZONE		(These cars will only appear in the zones that they belong in)

	c.	No need to add pstockade at the line that have "# POPCYCLE_GROUP_COPS" because the pstockade is a police asset.
	d.	Done.

5.	Now open the pstockade.wtd using SparkIV or OpenIV and import all PNG-formatted files into it.
	DON'T CREATE MIPMAPS! OR replace the images one by one (match the names).
	Save, Rebuild, and close.

6.	Start up the game, have fun!

Tools used:
- CorelDRAW X5
- OpenIV

Copyright  2013 Naruto 607
Enjoy!